EFTable_TownMood.db
Generated on: 2025-07-23 11:56:39 UTC
Row count: 9
CREATE TABLE TownMood (
[ PrimaryKey ] INTEGER NOT NULL,
[ SecondaryKey ] INTEGER NOT NULL,
[ ClassifyType ] INTEGER NOT NULL,
[ ClassifyIndex ] INTEGER NOT NULL,
[ AddType ] INTEGER NOT NULL,
[ PSLevel_Name ] TEXT NOT NULL,
[ Name ] TEXT NOT NULL,
[ Desc ] TEXT NOT NULL,
[ Grade ] INTEGER NOT NULL,
[ SortOrder ] INTEGER NOT NULL,
[ Icon ] TEXT NOT NULL,
[ IconIndex ] INTEGER NOT NULL,
[ Banner ] TEXT NOT NULL,
[ BannerIndex ] INTEGER NOT NULL,
[ MoodBuilding_ID ] INTEGER NOT NULL,
[ bannerscreenshot1 ] TEXT NOT NULL,
[ bannerscreenshotindex1 ] INTEGER NOT NULL,
[ bannerscreenshot2 ] TEXT NOT NULL,
[ bannerscreenshotindex2 ] INTEGER NOT NULL,
[ bannerscreenshot3 ] TEXT NOT NULL,
[ bannerscreenshotindex3 ] INTEGER NOT NULL,
[ bannerscreenshot4 ] TEXT NOT NULL,
[ bannerscreenshotindex4 ] INTEGER NOT NULL,
[ bannerscreenshot5 ] TEXT NOT NULL,
[ bannerscreenshotindex5 ] INTEGER NOT NULL,
[ bannerscreenshot6 ] TEXT NOT NULL,
[ bannerscreenshotindex6 ] INTEGER NOT NULL,
[ bannerscreenshot7 ] TEXT NOT NULL,
[ bannerscreenshotindex7 ] INTEGER NOT NULL,
[ bannerscreenshot8 ] TEXT NOT NULL,
[ bannerscreenshotindex8 ] INTEGER NOT NULL,
[ LoadingImage ] TEXT NOT NULL,
[ townfarm_locktreeproid ] INTEGER NOT NULL,
[ SourceRow ] INTEGER NOT NULL,
[ Milestone ] TEXT NOT NULL,
PRIMARY KEY ([ PrimaryKey ])
)